<?xml version="1.0"?><?xml-stylesheet type="text/xsl" href="/rss.xsl"?><rss version="2.0"><channel><title>xamlexporter Release Rss Feed</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx</link><description>xamlexporter Release Rss Description</description><item><title>Updated Release: XAML Exporter v0.48 (Mar 30, 2009)</title><link>http://xamlexporter.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=25481</link><description>&lt;div&gt;
Features added:&lt;br&gt; &lt;br&gt;Support for mulitple scenes within blender. &lt;br&gt;Change by Tiaan Geldenhuys all_objects = scn.objects instead of Blender.Objects.Get().&lt;br&gt; &lt;br&gt;Issue:&lt;br&gt; &lt;br&gt;The change returns all objects for the scene which is selected versus the return of all objects in all scenes which causes the exporter to fail.&lt;br&gt;
&lt;/div&gt;</description><author>TheRHogue</author><pubDate>Mon, 30 Mar 2009 19:39:02 GMT</pubDate><guid isPermaLink="false">Updated Release: XAML Exporter v0.48 (Mar 30, 2009) 20090330073902P</guid></item><item><title>Released: XAML Exporter v0.48 (Mar 30, 2009)</title><link>http://xamlexporter.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=25481</link><description>&lt;div&gt;
Features added:&lt;br&gt; &lt;br&gt;Support for mulitple scenes within blender. &lt;br&gt;Change by Tiaan Geldenhuys all_objects = scn.objects instead of Blender.Objects.Get().&lt;br&gt; &lt;br&gt;Issue:&lt;br&gt; &lt;br&gt;The change returns all objects for the scene which is selected versus the return of all objects in all scenes which causes the exporter to fail.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 30 Mar 2009 19:39:02 GMT</pubDate><guid isPermaLink="false">Released: XAML Exporter v0.48 (Mar 30, 2009) 20090330073902P</guid></item><item><title>Created Release: XAML Exporter v0.48</title><link>http://xamlexporter.codeplex.com/Release/ProjectReleases.aspx?ReleaseId=25481</link><description>&lt;div&gt;
Features added:&lt;br&gt; &lt;br&gt;Support for mulitple scenes within blender. &lt;br&gt;Change by Tiaan Geldenhuys all_objects = scn.objects instead of Blender.Objects.Get().&lt;br&gt; &lt;br&gt;Issue:&lt;br&gt; &lt;br&gt;The change returns all objects for the scene which is selected versus the return of all objects in all scenes which causes the exporter to fail.&lt;br&gt;
&lt;/div&gt;</description><author>TheRHogue</author><pubDate>Mon, 30 Mar 2009 19:37:43 GMT</pubDate><guid isPermaLink="false">Created Release: XAML Exporter v0.48 20090330073743P</guid></item><item><title>UPDATED RELEASE: Xaml Exporter v0.47 (Jun 18, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=14498</link><description>&lt;div&gt;
Feature added:&lt;br&gt; &lt;br&gt;The exporter now duplicates exactly the blender scene when parent\child relationships are used within blender.&lt;br&gt; &lt;br&gt;This change should complete the support for full blender parent\child relationships.&lt;br&gt;1. local transforms are now within model3dgroups for parent\child relationships. World transforms are used for items without parents.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Wed, 18 Jun 2008 15:50:59 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Xaml Exporter v0.47 (Jun 18, 2008) 20080618035059P</guid></item><item><title>RELEASED: Xaml Exporter v0.47 (Jun 18, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=14498</link><description>&lt;div&gt;
Feature added:&lt;br&gt; &lt;br&gt;The exporter now duplicates exactly the blender scene when parent\child relationships are used within blender.&lt;br&gt; &lt;br&gt;This change should complete the support for full blender parent\child relationships.&lt;br&gt;1. local transforms are now within model3dgroups for parent\child relationships. World transforms are used for items without parents.&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Wed, 18 Jun 2008 15:50:59 GMT</pubDate><guid isPermaLink="false">RELEASED: Xaml Exporter v0.47 (Jun 18, 2008) 20080618035059P</guid></item><item><title>UPDATED RELEASE: Xaml Exporter v0.46 (Jun 15, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=14420</link><description>&lt;div&gt;
Updated TheRHogue patch to include the following features:&lt;br&gt; &lt;br&gt;1. parent\child relationships are now exported through model3dgroup&lt;br&gt;2. camera is now exported&lt;br&gt;3. modelvisual3d and viewport3d is now wrapped to allow exported files to run by clicking on them&lt;br&gt;4. model3dgroups have names&lt;br&gt;5. items selected will be exported, and camera will always be exported, and if no camera a default camera is generated&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 16 Jun 2008 00:14:32 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Xaml Exporter v0.46 (Jun 15, 2008) 20080616121432A</guid></item><item><title>RELEASED: Xaml Exporter v0.46 (Jun 15, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=14420</link><description>&lt;div&gt;
Updated TheRHogue patch to include the following features:&lt;br&gt; &lt;br&gt;1. parent\child relationships are now exported through model3dgroup&lt;br&gt;2. camera is now exported&lt;br&gt;3. modelvisual3d and viewport3d is now wrapped to allow exported files to run by clicking on them&lt;br&gt;4. model3dgroups have names&lt;br&gt;5. items selected will be exported, and camera will always be exported, and if no camera a default camera is generated&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 16 Jun 2008 00:14:32 GMT</pubDate><guid isPermaLink="false">RELEASED: Xaml Exporter v0.46 (Jun 15, 2008) 20080616121432A</guid></item><item><title>UPDATED RELEASE: Xaml Exporter v0.46 (Jun 15, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=14420</link><description>&lt;div&gt;
Updated TheRHogue patch to include the following features:&lt;br&gt; &lt;br&gt;1. parent\child relationships are now exported through model3dgroup&lt;br&gt;2. camera is now exported&lt;br&gt;3. modelvisual3d and viewport3d is now wrapped to allow exported files to run by clicking on them&lt;br&gt;4. model3dgroups have names&lt;br&gt;5. items selected will be exported, and camera will always be exported, and if no camera a default camera is generated&lt;br&gt;
&lt;/div&gt;</description><author></author><pubDate>Mon, 16 Jun 2008 00:13:08 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Xaml Exporter v0.46 (Jun 15, 2008) 20080616121308A</guid></item><item><title>CREATED RELEASE: Xaml Exporter v0.44 (Jan 27, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=10234</link><description>Applied Robert Hogue&amp;#39;s patch to export modifiers, effects, and the selected animation frame&amp;#58;&lt;br /&gt;&lt;br /&gt;&amp;#42; added support for modifiers, effects, animation frame selection support&lt;br /&gt;&amp;#42;&amp;#42; added reference to modules BPyMesh and BPyObject&lt;br /&gt;&amp;#42;&amp;#42; now calling getMeshFromObject and getDerivedObjects&amp;#40;&amp;#41; - fixes depricated issues also&lt;br /&gt;&amp;#42;&amp;#42; current animated frame is now used&lt;br /&gt;&amp;#42; fixed long indicies line - max &amp;#126;4096 characters per line&lt;br /&gt;&amp;#42; fixed spelling error&lt;br /&gt;&amp;#42; added warning for particles&lt;br /&gt;&amp;#42;&amp;#42; particles for fur or effects are not currently supported, now there is a warning in the output window</description><author></author><pubDate>Sun, 27 Jan 2008 17:21:33 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Xaml Exporter v0.44 (Jan 27, 2008) 20080127052133P</guid></item><item><title>UPDATED RELEASE: Xaml Exporter v0.43 (Jan 08, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=9770</link><description>Contains two patches submitted by TheRHogue&amp;#58;&lt;br /&gt;&amp;#42; Fixed the issue with duplicate names being emitted with double sided materials.&lt;br /&gt;&amp;#42; Improved formatting of large mesh data, specifically&amp;#58;&lt;br /&gt;&amp;#42;&amp;#42; Unused leading&amp;#47;trailing zeros are stripped, resulting in smaller file size.&lt;br /&gt;&amp;#42;&amp;#42; Extremely long lines are broken at &amp;#126;4k to improve performance in the Visual Studio editor.</description><author></author><pubDate>Thu, 10 Jan 2008 02:39:10 GMT</pubDate><guid isPermaLink="false">UPDATED RELEASE: Xaml Exporter v0.43 (Jan 08, 2008) 20080110023910A</guid></item><item><title>CREATED RELEASE: Xaml Exporter v0.43 (Jan 08, 2008)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=9770</link><description>Contains two patches submitted by TheRHogue&amp;#58;&lt;br /&gt;&amp;#42; Fixed the issue with duplicate names being emitted with double sided materials.&lt;br /&gt;&amp;#42; Improved formatting of large mesh data, specifically&amp;#58;&lt;br /&gt;&amp;#42;&amp;#42; Unused leading&amp;#47;trailing zeros are stripped, resulting in smaller file size.&lt;br /&gt;&amp;#42;&amp;#42; Extremely long lines are broken at &amp;#126;4k to improve performance in the Visual Studio editor.</description><author></author><pubDate>Thu, 10 Jan 2008 02:34:38 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: Xaml Exporter v0.43 (Jan 08, 2008) 20080110023438A</guid></item><item><title>CREATED RELEASE: XAML Exporter v0.42 (Sep 22, 2007)</title><link>http://www.codeplex.com/xamlexporter/Release/ProjectReleases.aspx?ReleaseId=7402</link><description>This is a minor update to fix some of the breaking changes introduced by Blender 2.45.  It has not been thoroughly tested.  Please report defects via the Issue Tracker.</description><author></author><pubDate>Sun, 30 Sep 2007 16:28:32 GMT</pubDate><guid isPermaLink="false">CREATED RELEASE: XAML Exporter v0.42 (Sep 22, 2007) 20070930042832P</guid></item></channel></rss>